Thank you for stopping by! We are proud to offer you our new Body Tracking SDK 50% off.
As you know, Microsoft killed the Azure Kinect sensor, while the Orbbec Body Tracking solution is no longer maintained. LightBuzz is a modern Body Tracking solution that supports a wide range of cameras: Kinect, Orbbec, RealSense, OAK, even webcams. It runs on desktops and mobile devices, so you are no longer limited by a single camera manufacturer or operating system.
It’s time to switch to LightBuzz
Desktop
- Unity support
- Windows
- Kinect, Orbbec, RealSense cameras
- USB webcams
- Up to 3 developers/license
Mobile
- Unity support
- iOS
- Android
- Front & rear cameras
- Up to 3 developers/license
Desktop
- Unity support
- Windows
- Kinect, Orbbec, RealSense cameras
- USB webcams
- Up to 3 developers/license
Mobile
- Unity support
- iOS
- Android
- Front & rear cameras
- Up to 3 developers/license
Got questions?
Our dedicated support team is here to help. No bots – only humans!
Trusted by pioneers in biomechanics research & innovation



Super accurate
Ultra light
Cutting-edge Body Tracking meets unparalleled accuracy. Our state-of-the-art pose estimation system uses advanced Machine Learning to bring desktop-level performance to mobile devices. Thanks to our breakthroughs in skeleton tracking AI, you can expect precise 360-degree motion tracking even in the most challenging poses. Whether you’re using a high-end PC or a 4-year-old phone, our software delivers consistent, exceptional performance. Plus, LightBuzz is compatible with all major chipsets, including NVIDIA, AMD, Intel, Qualcomm, and Apple Silicon. Experience the future of body tracking today.
Supporting a vast family of cameras
Unlock the full potential of motion tracking with just your phone or laptop camera. Seamlessly capture the 2D and 3D coordinates of each joint in real-time, transforming your device into a powerful motion analysis tool. Elevate your experience further with a depth camera, designed to precisely measure distances in the physical space. Select the camera that aligns with your needs, and let us handle the magic.
Phone cameras
USB webcams
Apple LiDAR
Orbbec
Intel RealSense
Luxonis OAK-D
Azure Kinect
FaceTime camera
Structure Core
Images/Videos

⚡️ Blazing fast
The higher the frame rate, the more responsive your apps will be. By default, you can get an astonishing 60 FPS real-time performance on your iPhone or iPad webcam. Want more? Capture 3D videos at 60 FPS with the LiDAR sensor, 90 FPS with the RealSense camera, or even 200 FPS with an industrial device. Ideal for super-fast movements, like golf swings or baseball pitches.
Privacy. Built-in.
The LightBuzz SDK operates directly on your device, ensuring that your data remains on your computer or phone unless you choose to share it. Our software operates independently without connecting to a server or gathering any data. LightBuzz will never access your data or use them to train our AI models.
Inclusive by design
Our engineers have trained the LightBuzz AI system from scratch, carefully selecting diverse and inclusive datasets: we have considered different body types, skin tones, clothes, and hairstyles. Also, our SDK works with infants, children, and adults.

Motion Analysis ready
Skeleton tracking is only valuable with accurate measurements. Precise measurements enable objective evaluation of human motion. We’ve done the Math so you don’t have to. The LightBuzz SDK offers comprehensive APIs to capture angles, rotations, and distances with just one line of code!
Customer support that cares
We love AI, but we hate bots. That’s why we never delegate customer service to automatic responders and canned emails. Instead, when you reach out to us, you interact with humans. Our support team works side-by-side with our engineers to answer even your tougher questions.
Super easy to use
There’s a reason developers love our SDK so much. Everything you need is accessible right out of the box. In addition, we provide a common API for all cameras. So, all you need to do is specify the camera you wish to use, and we’re taking care of the rest; no need to re-learn the API of each camera.
// Initialize a sensor
sensor = Sensor.Create(new SensorConfiguration
{
SensorType = SensorType.Orbbec,
Smoothing = 0.5f,
});
sensor?.Open();// Access color + depth + IMU + skeleton FrameData frame = sensor.Update(); byte[] color = frame.ColorData; ushort[] depth = frame.DepthData; IMU imu = frame.ImuData; List<Body> bodies = frame.BodyData;
// Pick the person you need Body closest = bodies?.Closest(); Body farthest = bodies?.Farthest(); Body left = bodies?.Left(); Body right = bodies?.Right(); // Or, select within a range List<Body> range = bodies?.InRange(1, 3);
// Calculate angles with 1 line of code!
Joint neck = body.Joints[JointType.Neck];
Joint pelvis = body.Joint[JointType.Pelvis];
float angle = Calculations.Rotation(
neck.Position3D, pelvis.Position3D,
Plane.Transverse);